    
	enum ReelBloodSubGameData
    {
		SGDIDX_BOTTLE1_CONTENT = SGDIDX_END_BASE_SUB_GAME_DATA_RESERVED_RANGE,
		SGDIDX_BOTTLE2_CONTENT,
		SGDIDX_BOTTLE3_CONTENT,
		SGDIDX_BOTTLE4_CONTENT,
		SGDIDX_BOTTLE5_CONTENT,
		SGDIDX_BOTTLE6_CONTENT,
		SGDIDX_BOTTLE7_CONTENT,
		SGDIDX_BOTTLE8_CONTENT,
		SGDIDX_BOTTLE9_CONTENT,
		SGDIDX_BOTTLE10_CONTENT,
		SGDIDX_BOTTLE11_CONTENT,
		SGDIDX_BOTTLE12_CONTENT,
		SGDIDX_BOTTLE13_CONTENT,
		SGDIDX_BOTTLE14_CONTENT,
		SGDIDX_BOTTLE15_CONTENT,
		SGDIDX_MOVING_TO_BAR2,		
		SGDIDX_PAYALL_AMOUNT,		// SERVER ONLY
		SGDIDX_BAR1_POOL,			// SERVER ONLY
		SGDIDX_CURRENT_PICK_INDEX	// SERVER ONLY
    };

	enum BonusGamesMode
	{
		pbgNone,
		pbgFirstBar,
		pbgSecondBar
	};

    enum ClassConstants
    {
        // Game Modes
        MODE_NORMAL = 0,

		// Probability tables
		PT_BAR1_POOLS = 0,
    };

    enum SpinResult
    {
		EVT_LOSER,
		EVT_SCATTER_NEAR_MISS,
		EVT_THREE_NINE,
		EVT_THREE_JACK,
		EVT_THREE_TEN,
		EVT_THREE_ACE,
		EVT_THREE_KING,
		EVT_THREE_QUEEN,
		EVT_THREE_VICTIM,
		EVT_FOUR_TEN,
		EVT_FOUR_NINE,		
		EVT_THREE_BOTTLE,
		EVT_THREE_HUNTER,
		EVT_THREE_VAMPIRE,
		EVT_FOUR_QUEEN,
		EVT_FOUR_JACK,
		EVT_THREE_SCATTER,
		EVT_FOUR_ACE,
		EVT_FOUR_KING,
		EVT_FOUR_VICTIM,
		EVT_FIVE_TEN,
		EVT_FIVE_NINE,
		EVT_FIVE_KING,
		EVT_FIVE_QUEEN,
		EVT_FIVE_JACK,
		EVT_FIVE_ACE,
		EVT_FOUR_SCATTER,
		EVT_FOUR_BOTTLE,
		EVT_FOUR_HUNTER,
		EVT_FOUR_VAMPIRE,
		EVT_FIVE_VICTIM,
		EVT_FIVE_BOTTLE,
		EVT_FIVE_HUNTER,
		EVT_FIVE_VAMPIRE,
		EVT_FIVE_SCATTER,
		EVT_RANDOM_PROGRESSIVE_WINNER,
		NUM_VALID_SPIN_RESULTS,
		EVT_INVALID,
	};

    enum WheelContents 
    {
		ICON_WILD,
		ICON_BOTTLE,
		ICON_HUNTER,
		ICON_VAMPIRE,
		ICON_VICTIM,
		ICON_ACE,
		ICON_KING,
		ICON_QUEEN,
		ICON_JACK,
		ICON_TEN,
		ICON_NINE,
		ICON_SCATTER,
		NUM_VALID_ICONS,
		ICON_INVALID
    };



	
